Asia Gaming Summit Taiwan kicked off today
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The Asia Gaming Summit returns for its 3rd edition and will run from 5-7 November 2019 in Taipei, Taiwan.
Taiwan.- The Asia Gaming Summit (AGS) Taiwan has kicked off, with many of the most influential members of the industry taking part. The event is key for all the companies’ executives who are looking for new markets and business opportunities in Asia. Furthermore it provides a comprehensive overview of the latest market trends, with insights from leading gaming experts, about the latest developments of gaming, online casino, sports betting, esports and lottery in Asia.
Day 1 kicked off with plenty of skepticism, as several speakers and panels focused on the ever-changing regulatory environment of online gambling in Asia.
AM Program
With opening remarks delivered by the Senior Conference Producer Giulia Jaimerot-Timarco; the first day program continued with a panel focusing on the role Taiwan can play in the gambling industry spectrum. Although, online gambling is illegal in Taiwan, offering support services to global operations is permitted.
The next panel discussion mentioned regulatory situations in both the Philippines and Cambodia. The group tackled Cambodia recent ban of online gambling and the Philippines government incapacity to embrace the gambling industry despite its clear help growing the economy.
India was the next topic of discussion. Highlighting the great progress, the country has made so far despite the uncertainty in the regulation system.
PM program
Moreover and for the afternoon program, the attention turned to how the market can capitalize on the Asian market. The various stages that a company experiences in its growth, and general tips on how a company should prepare itself for a potential investment were some of the points on the table.
Followed by a session on capitalizing on the next generation of potential gamblers, which approached the thematic of how Millennials and Generation Z are changing the market. The conversation highlighted the importance of operators to start tapping into youth’s needs, while avoiding what turns them away. Particularly focusing on the thematic of Social responsibility.
Lastly, mobile gaming was the topic chosen to end the first day; signaling how gamers are shifting their attention to shorter experiences and how that is shifting the game.